Experience

I’ve been working in computer graphics for 8 years and have gained experience in:

  • High-Poly Modeling/Sculpting (ZBrush)
  • Retopology (Topogun / Blender / Maya)
  • Low-Poly Modeling (Maya / Blender)
  • UV-Unwrapping (UVLayout/Blender / Maya)
  • Rigging/Skinning (Maya / Blender)
  • Keyframe Animation (Maya / Blender)
  • Retargeted Animation (MotionBuilder / Unity / UE4)

Check my Indeed resume if you want to know more about my work experience

Check my work page if you are interested in what I can offer to you or your team